Specify Books As Shell Game (Kingdom Keepers #5)
ISBN: | 1423153367 (ISBN13: 9781423153368) |
Series: | Kingdom Keepers #5 |
Ridley Pearson
Hardcover | Pages: 544 pages Rating: 4.15 | 5189 Users | 318 Reviews
Narrative Toward Books Shell Game (Kingdom Keepers #5)
As the Disney Fantasy joins the cruise fleet, a special treat is in store for guests aboard its inaugural sail from Cape Canaveral to Los Angeles: the Disney Host Interactive teenage guides will be part of the Fantasy crew.Finn, Maybeck, Charlene, Willa, and Philby are to attend the cruise as celebrity guests, and to perform a ribbon cutting for the DHI server to go live. The Fantasy is now the most advanced cruise ship in the world.
But all is not right belowdecks. Strange things are happening. Unexplained phenomena. Only the Kingdom Keepers know the truth behind their invitation: nearly every Disney villain is represented onboard the new ship: whether on its decks or in its theaters. It's believed the Overtakers have infiltrated the cast and are "stowaways." Worse: it is believed they have stolen an important journal that once belonged to Walt Disney himself--Finn has been having dreams about this--and that some kind of mission is planned.
The ship sets sail filled with enthusiastic guests and crew, and the battle is on in new and exotic arenas: the beaches of Castaway Cay, the caves of Aruba, the locks of the Panama Canal, Costa Rica's rain forest zip line . . . But the end game is far more complicated and intense than anything the Kingdom Keepers had planned on. If the Overtakers get their way, a power will be unleashed that no one will have the ability to vanquish: Chernabog, dormant for years, is about to have his full powers restored. . . .
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Particularize About Books Shell Game (Kingdom Keepers #5)
Title | : | Shell Game (Kingdom Keepers #5) |
Author | : | Ridley Pearson |
Book Format | : | Hardcover |
Book Edition | : | First Edition |
Pages | : | Pages: 544 pages |
Published | : | April 3rd 2012 by Disney-Hyperion |
Categories | : | Fantasy. Young Adult. Fiction |
Rating About Books Shell Game (Kingdom Keepers #5)
Ratings: 4.15 From 5189 Users | 318 ReviewsJudgment About Books Shell Game (Kingdom Keepers #5)
The ending went like this:First, I stared at the words in shock.Second, I went, "Huh?"Third, I screamed.Fourth, I ran downstairs, cursing (well, more like complaining loudly and with emotion, no actual swears) Ridley as I went.I HAVE TO WAIT ANOTHER YEAR???!!!!!Other than that, I did enjoy it. Although I ended up walking away with more questions then I started with (Storey Ming, Tia Dalma's role, that Fairlie girl), I know that originally there was only going to be one book on the ships so mostNothing is quite as simple for the Keepers as it once was. Their relationships are changing and danger lurks around every corner. The Maintenance Base that controls all four parks is under attack as the Keepers leave on a Disney cruise ship, but they aren't safe either. Overtakers are replacing their Cast Member selves and the Kingdom Keepers don't know exactly what they're planning. Everything is about to change.
Nothing is quite as simple for the Keepers as it once was. Their relationships are changing and danger lurks around every corner. The Maintenance Base that controls all four parks is under attack as the Keepers leave on a Disney cruise ship, but they aren't safe either. Overtakers are replacing their Cast Member selves and the Kingdom Keepers don't know exactly what they're planning. Everything is about to change.
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First things first, this series has no concept of continuity, as further evidenced in Book 5. And I don't even mean stuff that's changed from previous books, I mean stuff that happens all within this book. Most prominently, the DHI's have upgraded the holograms to version 2.0, which allows them to go "all clear" much much easier. Thing is, they're never consistent with how clear vs solid state works. Sometimes the kids are solid unless otherwise specified (usually walking around), but other
Alright, I've had it with this series. Not because the writing is bad or there are errors. The books are just dull and repetitive.I don't know how he does it, but Mr. Pearson is somehow capable to writing action scenes that are incredibly boring. Don't get me wrong, there is plenty of action but somehow it's as much fun as sitting in a three hour Saturday morning lecture on Geology. Kudos to him for finding a way to take entertainment out of a kid's book about Disney characters.And that's
So, I wasn't going to give any reviews of this series until the very end, when I would do one big long review of the series of a whole, but I had to make a special exception for this one. While the Kingdom Keepers series as a whole can be a bit silly at times and the geography of everything can be....questionable....it always kept a certain dignity to it. It didn't cross too many bounds, it knew what its limits were. And then this came. Now, I don't really know where to start, so I'll just jump
just from reading the description of how it's on the maiden voyage of the Dream, but it's going to LA (instead of just the Bahamas, like it actually did) is going to bother the heck out of me the entire time.
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